Spirit Sniper

“Take the shot”

Level

3rd Level

Casting time

1 action

Range

120ft

Components

V, M

Duration

Concentration, up to 1 minute

School

Evocation

You summon a spectral ranged weapon that attempts to fire at a creature that you can see. While the spell is active, you make a ranged spell attack on the target. The spectral ranged weapon does 6d6 + your spellcasting ability modifier, the is considered piercing damage. The spectral ranged weapon positions itself to get around cover to attack the target.

Higher Level: At Higher Levels the damage done increases by 1d6 every level over 3rd, you also push the target away from you 10ft.
Material Components: A tiny mirror
Wizard
Warlock
Bard
Paladin
Damage Single