Disarmament

“Throw down your weapons, all of you”

Level

7th Level

Casting time

1 action

Range

60ft (30ft)

Components

V, S

Duration

Instantaneous

School

Abjuration

You attempt to disarm those in your area. At a point in a 30-foot-radius sphere centred on a point within range of your choose, all creatures must make a STR saving throw. On a failure, all items, weapons and objects that are being held by the creature are knocked 40ft out of their grasp, unless it can not be disarmed from the creature. On a success the creature maintains their grip.

Sorcerer
Wizard
Bard
Cleric
Druid
Warlock
Control